There are so many ways in which you could play around with the concept. Another idea struck me the other day while I was reading Gnomeaggedon’s post Post Curator Black Hole, where he wrote about the terribly annoying habit some pugging players have to suddenly disconnect right after the Curator fight, if they didn’t get the drops they wished for. Do you think those guys would behave in the same way if it was somehow recorded in a Bad Achievements Window? After doing the same thing 10 times you’ll be Apprentice dc:er. The 50th time you’ll advance to Expert.
In this Bad Achievments List you could also see titels such as: Master of guild theft (demands that you clear the guild bank, gquit, leave the server and change name on your toon, all of it within 12 hours).
Of course there will be a number of Ninja achievements available, from grabbing nodes right in front of other players to misusing the masterloot option in a pug, or to openly robbing other players, pretending to be a crafter and then steal the mats.
On a second thought, of course, I realize we won’t see it. After all, we all make stupid things every now and then and it would be rather awful if there was no way to put those things behind us, if they would chase us to the end of the game.
It also gives me a bad taste in my mouth; it would make me feel supervised. Which I guess I am already in one way or another, but I don’t want it pointed out to me.
But the major problem is there are quite a few players out there who probably wouldn’t mind at all having their bad deeds appearing in such a window – they’d see it as a sport to complete as many behave-as-a-badass quests as possible. It’s the sad truth.
So I guess we’ll have to stick to the traditional way of keeping record of stupid players who behave badly: remember their names and put them on ignore.